
Case Study
UI Design Game play Multiplayer
UI Design Game play Multiplayer



Discover
This project presents the gameplay UI developed for a competitive multiplayer party game featuring two core mini-games: Catch the Rabbit and Ancient Robot Race. The design challenge focused on delivering a clear, responsive, and high-readability interface within fast, high-intensity gameplay loops.
Tools
Figma · Photoshop · Unity (UI integration)
Goals
UI, iconography gameplay HUDs across multiple game modes.
Role
UI/UX Designer
Discover
This project presents the gameplay UI developed for a competitive multiplayer party game featuring two core mini-games: Catch the Rabbit and Ancient Robot Race. The design challenge focused on delivering a clear, responsive, and high-readability interface within fast, high-intensity gameplay loops.
Tools
Figma · Photoshop · Unity (UI integration)
Goals
UI, iconography gameplay HUDs across multiple game modes.
Role
UI/UX Designer







Section
Multiplayer game
In Catch the Rabbit, players pursue a dynamic target across the arena. To reinforce objective clarity, I designed a dedicated objective badge featuring the rabbit’s head, ensuring instant visual recognition in motion-heavy scenarios. Across both modes, the UI supports player flow through countdown states, waiting rooms, live gameplay, and post-match ranking screens.
The visual language blends playful charm with strong functional clarity, built to scale across multiple environments, character states, and interaction systems. From HUD elements and timers to ability indicators and player status feedback, every component was crafted to maintain readability, support rapid decision-making, and align with the game’s vibrant, expressive identity.
Section
Multiplayer game
In Catch the Rabbit, players pursue a dynamic target across the arena. To reinforce objective clarity, I designed a dedicated objective badge featuring the rabbit’s head, ensuring instant visual recognition in motion-heavy scenarios. Across both modes, the UI supports player flow through countdown states, waiting rooms, live gameplay, and post-match ranking screens.
The visual language blends playful charm with strong functional clarity, built to scale across multiple environments, character states, and interaction systems. From HUD elements and timers to ability indicators and player status feedback, every component was crafted to maintain readability, support rapid decision-making, and align with the game’s vibrant, expressive identity.